wow
wow well what would worldwide wowfans think
the most complicated game i have played and yes i have played insane games for example snake on the Nokia 6210 the best phone but the game has amazing graphics and physics.
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Wednesday, 28 May 2014
Monday, 12 May 2014
Minecraft
Minecraft
A game dedecated to people who are skill and are hardcore gamers
The game involves braking, crafting and placing blocks...
Or is it. NO it is about works of art the right combernachion of block can give you the the exact block you need to complete your master peas like stepd for your hotel or step for your drawbridge. The games graphics are well thought of a block of grass is 16×16 pixels by default, but a player can implement a resource pack in order to make the game more detailed, with faces becoming 32x32, 64x64, 128x128, 256x256, 512x512, or there are rarely 768x768, 1024x1024 and 2048x2048 for more high powered computer. The game has progress in the last 5 years from version 0.0.0 to 0.7.7 from health to a hunger bar, armor to bioms. There are 5 categories of biome based on their temperature: snow covered, cold, medium, dry/warm and neutral. They were separated to prevent biomes with huge temperature differences being placed side by side so the larvae and snow bioms are not together larvae and forest are not together.
The crafting. soooooo easy it is one of the best things. a 3x3 box where you can craft every thing in the game wood into planks to enchantment tables
moulty player the best thing that can happen to minecraft
mobs throws ba**ed mobs.Blazes are a flying mob that spawn in the The Nether and shoot fireballs every 4 seconds making it incredible hard to hit and hide for them. They are only in Nether forts that are rear to find.
The Cave Spider is a hostile mob with a blue skin and is smaller, more dangerous, and much more rarer than the regular spider. there aim is to piss you off poising you and damging you at the saim time. they fit throw one block and are incredbley qwick. The Enderman is a rare mob shaded black with long arms and legs. only atakks you if you atakk or look at them. Skeletons are hostile mobs that shoot arrows at players if spotted. They
spawn at night on the surface as well as in unlit areas and caves. When
exposed to sunlight, Skeletons will catch on fire.they are the ones that get the last kill. Slimes are hostile mobs that spawn deep underground in the bottom 16
layers of the map, most often in large, cavernous spaces or open mines. thay brake from 1 to 4 to 16 each time geting smaller and harder to hit. Spiders have glowing red eyes and spawn in dimly lit areas on the
surface and in caves. When exposed to sunlight, they will no longer
attack the player unless provoked. thay clime evrey thing and drop at unexpected times. Spider Jockeys are Spiders that spawn with a Skeleton riding on its
back. They spawn in dimly lit areas on the surface and in caves. They
function as two seperate entities, and if one mob is killed, the other
will still function normally. to be onist it is the grossed thing i have ever seen it is like a KFC bargain bucket riding a fox. just no. Ghast are large mobs that float in the air and shoot fireballs out of their mouths. They normally spawn in The Nether, under any light level. There is a small chance they will spawn near portals outside the Nether. but thay are on the other side wating to trap you in the nether and thay get you when you are on the eag of a plat form. Zombies are aggressive mobs that spawn in dimly lit areas on the surface and in caves. Similar to skeletons, Zombies are set on fire when exposed to sunlight. slow and soooooooOOOOOOOOOOOOOO CUTE arrrrrrrrrrrrrr. Zombie Pigmen dont hit one please i beg you dont you will regret it thay move in grups. now to the ass hole of mobs the one that f**k you and your sh*t up CREEPER 'sorry master WHAT THE F**K' boooooooooooooooooom the one mob that makes you rage quit life.
Friday, 4 April 2014
Call Of Duty Modern Warfare
Call Of Duty Modern Warfare
Call Of Duty, also know as 'COD', is a game based on team work, force and co op. It is for Xbox and PC. In general it is a good game. The graphics are fair but good for the time it was released. In general it is reasonably good.
In the game there are several game modes: Cage Match · Domination where you have to dominate the map in a certain time. · Free-for-All - where you have to go around killing as many people as possible and you are on your own.· Ground War - ???· Headquarters - is where there are 4 HQs in four different areas around the map that you have to secure in 30 minutes and you get points for the time it is in your favour. Mercenary Team Death-match - where it is a team death match but there are twice as many people which makes it more challenging.· Old School - where there are no real rules and you kill as many people as possible. ·Sabotage - you have to sabotage the enemy base by planting explosives. Once you have planted them you have to secure the perimeter for 5 minutes before the bomb explodes. The game Search and Destroy is where you start at one end and in the middle there is a bomb. One of you picks up the bomb and the objective is to stick the bomb on the bigger bomb and keep it safe until it explodes. It takes 2:00 to blow up in the time you have to secure the perimeter from the enemy. Team Death-match lets you play as a team and the aim is to kill the other side . A kill gives you 10 points and in total you need 7500 points altogether or the 30 minute timer runs out. It is a lot of fun ambushing the other team. Team Tactical
- the game itself includes 3d models. the models are not well detailed so they do not look particularly realistic. The wall is one rectangle and buildings are simple blocks. I would have added more detail like the cement strip in the wall and the buildings would have holes in the wall so you can shoot through them. This would make it appear more realistic. However, the concept art is impressive and this helps to make everything look real. For example if you look up close at a wall you can see all the detail in the cracks. I under stand that for the time it was amazing but it looks as though it has been done quickly and not carefully enough. The walls do have holes in them in the concept art. If you shoot the wall debris gets thrown up when a grenade goes off.
I like the wide amount of game modes and maps to go with it and the maps go very well with the game modes, for example HQ is a big map so you can snipe easily and team death-mach has lots of curves so it makes it a close quarters game which works well.
The playable characters in the game are:
Call Of Duty, also know as 'COD', is a game based on team work, force and co op. It is for Xbox and PC. In general it is a good game. The graphics are fair but good for the time it was released. In general it is reasonably good.
In the game there are several game modes: Cage Match · Domination where you have to dominate the map in a certain time. · Free-for-All - where you have to go around killing as many people as possible and you are on your own.· Ground War - ???· Headquarters - is where there are 4 HQs in four different areas around the map that you have to secure in 30 minutes and you get points for the time it is in your favour. Mercenary Team Death-match - where it is a team death match but there are twice as many people which makes it more challenging.· Old School - where there are no real rules and you kill as many people as possible. ·Sabotage - you have to sabotage the enemy base by planting explosives. Once you have planted them you have to secure the perimeter for 5 minutes before the bomb explodes. The game Search and Destroy is where you start at one end and in the middle there is a bomb. One of you picks up the bomb and the objective is to stick the bomb on the bigger bomb and keep it safe until it explodes. It takes 2:00 to blow up in the time you have to secure the perimeter from the enemy. Team Death-match lets you play as a team and the aim is to kill the other side . A kill gives you 10 points and in total you need 7500 points altogether or the 30 minute timer runs out. It is a lot of fun ambushing the other team. Team Tactical
Broadcast
Showdown
District
Strike
Vacant
Crossfire
Bailout
Derail
Fuel
Storm
Favela
Karachi
Rundown
- the game itself includes 3d models. the models are not well detailed so they do not look particularly realistic. The wall is one rectangle and buildings are simple blocks. I would have added more detail like the cement strip in the wall and the buildings would have holes in the wall so you can shoot through them. This would make it appear more realistic. However, the concept art is impressive and this helps to make everything look real. For example if you look up close at a wall you can see all the detail in the cracks. I under stand that for the time it was amazing but it looks as though it has been done quickly and not carefully enough. The walls do have holes in them in the concept art. If you shoot the wall debris gets thrown up when a grenade goes off.
I like the wide amount of game modes and maps to go with it and the maps go very well with the game modes, for example HQ is a big map so you can snipe easily and team death-mach has lots of curves so it makes it a close quarters game which works well.
The playable characters in the game are:
Sergeant "Soap" MacTavish, 22nd SAS Regiment
Sergeant Paul Jackson, 1st Force Reconnaissance Co., U.S.M.C.
Lt. Price, 22nd SAS Regiment
An unnamed Task Force 141 Soldier ordered to rescue a hostage on a plane (possibly Sergeant "Soap" MacTavish, although this is not definite)
An unnamed Thermal Imaging TV Operator aboard an AC-130H gunship
Yasir Al-Fulani, president of an unknown Middle Eastern country
Non-playable antagonists are:
Vladimir Makarov, 1st Horseman
Khaled Al-Asad, 2nd Horseman
Viktor Zakhaev, 3rd Horseman
Imran Zakhaev, 4th Horseman
Non-playable Allied Characters in the game are:
Gaz, 22nd SAS Regiment
Lieutenant Vasquez, 1st Force Reconnaissance Co., U.S.M.C.
Staff Sergeant Griggs, 1st Force Reconnaissance Co., U.S.M.C.
Sergeant Kamarov, Russian Loyalist
Lopez
Gaines
Commander Duenas
Private Griffen
Sergeant Wallcroft
Private West
Private Massey
Lieutenant Volker
Private Roycewicz
Captain Pelayo
Keating, Captain Pelayo's gunner
Captain MacMillan
Anti Air Operator
Mac
Nikolai
Wednesday, 26 March 2014
halo 3
Halo 3
Halo 3 is only for Xbox
The game has an amazing story line that grips you the whole way through the game. The graphics get better throughout the series from Halo combat evolved to Halo 4. The game has a health bar that regenerates over time. I feel it makes it more fun. I like the way that the people I kill have lots of blood and guts spewing out of them when I kill someone. The game is very dependent on the story and linked to the story because it means you can relate to the characters more and feel suitably negative towards the enemy.
The story is as follows:
"In the distant past, an intellectual race called the Forerunners fought an alien parasite known as the Flood. The Flood, which spread through infestation of sentient life, overran much of the Milky Way Galaxy. One of the races affected was humanity, who went into space and came into conflict with the Forerunners. Exhausted by their war and after having explored all other options, the Forerunners conceived a weapon of last resort to combat the Flood. Using an installation known as the Ark, they built large ring-shaped megastructures known as Halo. The Halo Array, when activated, would destroy all sentient life in the galaxy—depriving the Flood of their food, after which samples of the lost lifeforms would be reseeded. Delaying as long as they could, the Forerunners activated the rings and disappeared."
'http://en.wikipedia.org/wiki/Halo_%28series%29#Setting_and_plot'
There are some negatives. Firstly, the game its self is too hard on Legendary so that you get frustrated. Secondly, there is little to no blood and that is annoying as a designated psycho requires blood and guts when someone is killed. Thirdly, Legendary just didn't give much satisfaction in the first person shooter mode; i would prefer it to be free roam.
Halo 3 is only for Xbox
The game has an amazing story line that grips you the whole way through the game. The graphics get better throughout the series from Halo combat evolved to Halo 4. The game has a health bar that regenerates over time. I feel it makes it more fun. I like the way that the people I kill have lots of blood and guts spewing out of them when I kill someone. The game is very dependent on the story and linked to the story because it means you can relate to the characters more and feel suitably negative towards the enemy.
The story is as follows:
"In the distant past, an intellectual race called the Forerunners fought an alien parasite known as the Flood. The Flood, which spread through infestation of sentient life, overran much of the Milky Way Galaxy. One of the races affected was humanity, who went into space and came into conflict with the Forerunners. Exhausted by their war and after having explored all other options, the Forerunners conceived a weapon of last resort to combat the Flood. Using an installation known as the Ark, they built large ring-shaped megastructures known as Halo. The Halo Array, when activated, would destroy all sentient life in the galaxy—depriving the Flood of their food, after which samples of the lost lifeforms would be reseeded. Delaying as long as they could, the Forerunners activated the rings and disappeared."
'http://en.wikipedia.org/wiki/Halo_%28series%29#Setting_and_plot'
There are some negatives. Firstly, the game its self is too hard on Legendary so that you get frustrated. Secondly, there is little to no blood and that is annoying as a designated psycho requires blood and guts when someone is killed. Thirdly, Legendary just didn't give much satisfaction in the first person shooter mode; i would prefer it to be free roam.
Wednesday, 18 December 2013
g mod
G mod
garrys mod is an alsome 1st person game that lets you biuld things and interact with objects
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